> For the complete documentation index, see [llms.txt](https://docs.d5render.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.d5render.com/instruction-for-d5-for-teams/how-to-use-multi-editing/what-is-a-workset.md).

# What is a Workset?

In D5 Render team collaboration, a **Workset** is the core mechanism that enables multiple users to edit the same project simultaneously. A workset acts as an "editable sub-region" of a project, controlling which scene assets a team member can edit and save.

{% hint style="info" %}
In short: One Project = Multiple Worksets, and Each Workset = The scope of scene assets assigned to one member. Multiple worksets collectively form the complete Central File, allowing team members to work on their respective parts without interfering with one another.
{% endhint %}

| TConcept            | Description                                                                                                                                                |
| ------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Central File**    | The master file of a multi-user editing project, containing the complete data of all worksets.                                                             |
| **Default Workset** | Worksets automatically created by the system based on the project's existing layers. Each workset contains all scene assets under its corresponding layer. |
| **Custom Workset**  | User-created worksets that allow scene assets to be allocated manually based on project needs.                                                             |
| **Scene Assets**    | Assignable objects within a project, such as models, lights, materials, and cameras.                                                                       |
