> For the complete documentation index, see [llms.txt](https://docs.d5render.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.d5render.com/user-guide/render/how-to-output-a-stereoscopic-panorama.md).

# How to output a stereoscopic panorama?

#### **Function Introduction**

<figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2FXrsGW8z7I65lZs6h9GTU%2Fimage.png?alt=media&amp;token=a0c2045b-0044-41aa-8640-f7fb97b66647" alt="" width="563"><figcaption></figcaption></figure>

Compared to standard panoramas, **stereoscopic panoramas** provide enhanced depth perception and spatial awareness, allowing viewers to better understand room scale, object distances, and the overall three-dimensional environment. When viewed with a VR headset, they deliver a significantly more immersive and realistic experience.

#### **Applicable Scenarios**

* Presenting interior design concepts through immersive VR experiences. Showcasing real estate model homes and architectural spaces with true-to-life depth perception.
* Sharing stereoscopic panoramas online for remote presentations, client reviews, and project approvals.

#### **Function Entry**

<figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2Fy7rQFxF8BJ0j3SgDirlG%2Fimage.png?alt=media&amp;token=714fe19c-0526-47d8-bd7c-538d83553cc8" alt=""><figcaption></figcaption></figure>

The following options have been added to Render Image → Panorama:&#x20;

* **Stereo**: When checked, D5 will separately simulate the viewing perspectives of the human left and right eyes to generate a 360° panoramic image with a sense of spatial depth&#x20;
* **IPD** (Interpupillary Distance): Used to set the viewing angle spacing between the left and right eyes and adjust the stereoscopic depth effect
* **Slices**: Used to balance image quality and rendering time. **More slices can produce smoother image transitions**,**but will increase rendering time**; objects close to the eyes and horizontal wide lines not near the horizon are prone to stitching seam defects, and increasing the number of slices can alleviate this

#### **Viewing Method**

* **VR Headset**: Directly view using devices such as Quest, PICO, etc.
* **Stereoscopic Panorama Player**: View using a desktop or mobile player that supports the stereoscopic panorama format&#x20;
* **D5 Showreel**: Create a "Panorama Tour" project, upload binocular panoramic images from the local device, and the system will automatically process the correct online stereoscopic rendering method

> **Precautions** Currently, spatial panoramas do not support binocular panoramic images
