Update | D5 Live Sync for 3ds Max beta
Key words: Import model | File format | Workflow
Ver: 1.3.0.0002
Release date: 20241217
New and Optimization
Added single send option.
Optimized memory usage during the initial linkage.
During real-time linkage, the plugin will pause when D5 enters rendering mode but remain connected. It will resume functionality once rendering is stopped.
Recorded user preferences for single send or real-time sync, defaulting to the last selection for the next linkage.
Fixes
Fixed data anomalies related to instance duplication and group editing.
Fixed occasional model position errors.
Fixed an issue where .d5a models exported as groups had a default 90° rotation on the Z-axis and sync coordinate errors when imported into D5 (this fix requires D5 version 2.9).
Ver: 1.2.0.0007
Release date: 20241028
New
Supports exporting with a 2-layer group structure
Optimization
Optimized the layout of settings and export pages
Fixes
Fixed the resetting issue of the cone angle and visible in reflections parameters for the VRay IES light(this fix requires D5 2.9 Version)
Ver:1.1.0.0083
Release date: 20240425
New
Supports 3ds Max 2025.
Supports livesync of light sources.
Added version update prompt in the Settings.
Added custom texture resolutions in the Settings.
Optimization
Enhanced the efficiency of material updates when livesync is enabled.
Optimized lighting synchronization logic: Grouping and renaming lights in D5 are now unaffected by subsequent updates (requires D5 2.7).
Fixes
Fixed the occasional crashes occurring during scene synchronization.
Ver:1.0.1.0064
Release date: 20240109
Fixes
Occasional crashes for 3ds Max during sync
Occasional failure to pick up materials for some models sync
Inconsistency between coordinate system conversion method and UI display in some cases
Error popup when exporting .d5a thumbnail
Too light text for light mode UI
https://forum.d5render.com/t/d5-livesync-for-3ds-max-beta/25499
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