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Abnormal situations
Abnormal situations when using Sync(non-real-time plugin)
Key words: Sync | Workflow
Why does the model become misaligned when replaced using Sync for 3ds Max (non-real-time plugin)?
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After LiveSync(real-time plugin) syncing, how to deal with material picking up abnormalities in D5?
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Why does the model become misaligned when replaced using Sync for 3ds Max (non-real-time plugin)?
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