How to manage resources in Local Library?
Last updated
Last updated
The left sidebar enables you to customize the categories, while the right-click menu provides options to create, delete, and rename custom categories.
The right-click menu of the asset supports setting model thumbnails, renaming and moving to categories.
Update Thumbnail: Capture a picture in the scene window as a thumbnail of the current model;
Customize Thumbnail: Select an image from the folder as a thumbnail.
Click the "Manage" function in the upper right corner to enter the batch management function of models. After ticking the models, click Move to and select the target category in the pop-up window.
Right click on the model to modify the thumbnail in the local library.
Update Thumbnail: Capture a picture in the scene window as a thumbnail of the current model;
Customize Thumbnail: Select an image from the folder as a thumbnail.
In the upper left corner of the D5 Render, go to “Menu” > “Preferences” > “Assets Storage” > "Current Location", and find the current storage location of the assets file.
Package and copy the files to another computer and remember the path on that PC.
Reassign the “Menu” > “Preferences” > “Assets Storage” >"Select Location" on the new computer to reassign it to the assets file’s current location.
Just restart the D5 Render.
Local assets, custom IES, LUT, HDR and other project temporary files are stored in the workspace folder of the software's installation directory by default.
If you override the installation, the original directory will be automatically retained without additional settings. It takes a short time to check if the file has been downloaded when using the asset, and once it has been downloaded, there is no need to re-download it.
If you are uninstalling and then reinstalling, you will need to reassign the storage location to the assets file in the upper right corner of the D5 Render in the “Menu” > “Preferences” > “Assets Storage” > "Select Location", then restart D5 Render.