# View

This section is designed to help users understand the use of the "Camera", "Display" and "Navigation Mode" tools in the upper right corner of the scene viewport.

## :man\_running: Navigation <a href="#navigation" id="navigation"></a>

{% content-ref url="/pages/-MkLfjoQQ\_ov2dEcwK2X" %}
[How to move the viewpoint freely?](/user-guide/view/navigation.md)
{% endcontent-ref %}

:point\_up\_2:Explains the two ways to move the camera: "Orbit" and "Fly" and the use of three parameters: "Movement speed", "Eye level" and "Roll".

## :minidisc: Display <a href="#display" id="display"></a>

{% content-ref url="/pages/-MkLfpELdAVyNtimAZ1d" %}
[What are the different display modes for?](/user-guide/view/display.md)
{% endcontent-ref %}

:point\_up\_2:This documentation describes the 4 Reference Objects, the 3 Display Modes (Lit, Wireframe, and Clay Model), and the 3 Preview Quality settings.

## :camera:Camera <a href="#camera" id="camera"></a>

{% content-ref url="/pages/-MkLfp2Z1AHAZXI6sg-e" %}
[Camera and Views](/user-guide/view/camera.md)
{% endcontent-ref %}

:point\_up\_2:Explains the use of camera-related parameters, including exposure, field of view, depth of field and "Two-point perspective" and other common functions.


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