> For the complete documentation index, see [llms.txt](https://docs.d5render.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.d5render.com/user-guide/hardware/why-are-close-textures-clearer-but-distant-textures-blurry-in-modeling-software-d5.md).

# Why are close textures clearer but distant textures blurry in modeling software/D5?

Specific issues: Modeling software/D5 shows clearer textures in the nearer areas and blurred textures in the farther areas.

<div align="left"><figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2FdNgiLe02aujTOancvWpt%2Fnear%20clear%20and%20far%20blur.png?alt=media&amp;token=54bdba54-bb08-4d67-aeea-d71449210bb2" alt=""><figcaption><p>Effect of incorrect settings in modeling software/D5</p></figcaption></figure></div>

Reason: Select the "NVIDIA Control Panel-3D Settings-Use the advanced 3D image settings", which may make modeling software/D5 show blurred textures in the farther areas.

Solution: The correct setting is select the "Let the 3D application decide" instead of  "NVIDIA Control Panel-3D Settings-Use the advanced 3D image settings".

<div align="left"><figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2FaZOZB71X6CfCu4eN1hBQ%2FNVIDIA%20control%20panel.jpg?alt=media&amp;token=b2b66430-9380-4835-ad7a-4127abc50e96" alt=""><figcaption></figcaption></figure></div>
