What is the object list? How to manage the resources in a scene?
Last updated
Last updated
Resources added to the project will be displayed here in a list.
Models, lights, particles, and other resources placed in the scene will be displayed in the list and support for shortcuts.
Resource information entries in the list can be set using the right-click menu options.
Locked and unlocked are the two most commonly used states in the list. For models, it is not possible to directly select the model in the scene, but the functions of the list menu and the parameters in the right sidebar remain available and disconnect from the "Locked" behaviour.
When the model is locked, you can select the material with the mouse to edit it, instead of using the "Select Material Tool".
Once the model is unlocked, you can make adjustments to the model in the scene. If you want to select the material of the model, you can use the "Select Material Tool".
After selecting the model in the scene and clicking the "Sync pivot" button on the right menu bar, it supports to synchronize the modelling coordinates to be displayed in D5. It is convenient to create door opening and closing animation.
In video mode, models that have had keyframes added will be cleared of keyframe data after switching axis positions.
In the list, use the Ctrl or Shift keys to multi-select entries.
When performing a multi-select operation, the independence of each object is preserved and the operation after multi-selection is considered as a batch operation.
In the scene, use Ctrl to click on different models or light sources to multi-select them, or hold down Ctrl and drag the mouse to box them. Use Ctrl + G to group them.
The elements in the list can be sorted by free dragging. You can create groups according to certain rules and then drag models into the groups.
When multiple selections or groups are of different species, they can be moved and rotated in unison. When multiple selections or groups are of the same type (e.g. 5 spotlights selected at the same time) the parameters can be adjusted uniformly.
Double-click in the scene to directly select elements in the group for editing operations.
A new group can be created by right-clicking on the blank space of the list. The group structure supports up to 3 levels of nesting.
The difference between the behaviour of multi-selection and grouping is that, e.g., for rotational behaviour, the group rotates as a whole when rotating, revolving around the group's axis point; for multi-selection, each object rotates along its own axis.
By using the filter function below the list, models of different categories in the scene, such as plants, people, vehicles or imported models are displayed by categories. After filtering, only the filtered categories can be selected in the main scene, other categories of models cannot be selected.
The entries in the list are searched based on keywords, and the search results are highlighted.
When objects are added or grouped, the entries will be arranged below the selected entries. When ungrouping, the top element in the list will be the top element, and the elements in the group will be sorted downwards accordingly.
The model is hidden in the layer settings, thus hiding or showing the model in the object list will always not be shown in the preview interface.