For the complete documentation index, see llms.txt. This page is also available as Markdown.

Why does the operation lag when previewing?

When previewing, you can check the fps value in Menu-View-Show Statistics to check how many frames per second are transmitted when running the current scene; the fps value during previewing does not affect the actual rendering output result.

If the fps value is lower than 20 when running the scene, there will be a lagging feeling; the fps value will be reduced when the graphics memory is high. You can check the current graphics memory usage by viewing Task Manager - Performance - GPU - View - Dedicated GPU Memory.

If memory usage is high, consider using Smooth Mode during preview or combining it with ↓ content to optimize memory usage.

How to view and optimise video memory usage?

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