# Where can I activate Frame Generation? Why can't I find the option for Frame Generation?

> **Frame Generation:** Use AI technology to generate additional frames to improve performance, particularly when paired with NVIDIA Reflex to maintain excellent response.&#x20;

* Added DLSS Frame Generation in Menu > Frame Generation.

<figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2FO2aNruYE5KuXhUrg3gAi%2Fimage.png?alt=media&#x26;token=b89587ca-7e1f-401b-80b8-b465a4092bdf" alt=""><figcaption></figcaption></figure>

* Only GeForce RTX 40 series GPUs support DLSS Frame Generation. You can switch on the "Hardware-accelerated GPU scheduling" in "System > Settings > Display > Graphics settings".

<figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2F9kX4S6UHoQVdeCOOBPbh%2Fimage.png?alt=media&#x26;token=b61f2993-4370-48e6-8406-f2e814fcd68b" alt="" width="563"><figcaption></figcaption></figure>

* 2.10 Version supports **DLSS 4** Frame Generation to enhance FPS by utilizing AI to generate extra frames.

{% hint style="info" %}
**Note:**

To enhance the real-time FPS by three or four times with DLSS 4, please prepare a GeForce RTX 50 series GPU and follow the steps as below:

* Close D5 Render: Ensure D5 Render is totally closed.
* Open installation directory: Right click on the D5 icon and select "Open File Location" to enter the installation directory.
* Locate to the DLSS 4 file: Navigate to D5 Render\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64\DLSS 4
* Duplicate all the files within the DLSS 4 file: Select all the files using shortcut keys Ctrl + A and copy them by pressing Ctrl + C.
* Paste files to target directory: Return to the parent folder D5 Render\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64, right click on a blank space to select "Paste," and replace the existing files.
* Restart D5 Render: Start D5 Render and check if the 3x or 4x options can be enabled.
  {% endhint %}

## FAQ

### 1. When “Frame Generation” is enabled, why do some scenes have a tearing sensation in the preview (output is normal)?

Situation 1: Scenes with especially regular meshes/textures have a shaking preview interface (output is normal)

Situation 2: Partial scenes occasionally have stuck/shaking preview interface

Situation 3: Partial scenes have blurry/shaking at the edges of the preview interface.

Suggestion: This is a known issue with the current version of NV GPUs. If you encounter this kind of scene, it is recommended that you turn off the ‘Frame Generation’ when previewing/outputting.

<figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2Fzb1TXicNlRhG6UJIuyDN%2Fframe%20generation.gif?alt=media&#x26;token=e5ff3247-2675-4327-b9d2-414b9306057b" alt=""><figcaption><p>Situation 1: shaking preview of scenes with regular meshes/textures</p></figcaption></figure>

<figure><img src="https://3611830798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MjbN1iGmN_HBnj_fyU9%2Fuploads%2FREuKCrIG0GlPTipbWvzU%2F11%20(1)%20(1)%20(1)_1-min.gif?alt=media&#x26;token=77d9b1ea-c0d1-4ac1-9afd-5b60cf1eccef" alt=""><figcaption><p>Situation 2: Partial scenes occasionally have stuck/shaking preview</p></figcaption></figure>
