Where can I activate Frame Generation? Why can't I find the option for Frame Generation?

Frame Generation: Use AI technology to generate additional frames to improve performance, particularly when paired with NVIDIA Reflex to maintain excellent response.

  • Added DLSS Frame Generation in Menu > Frame Generation.

  • Only GeForce RTX 40 series GPUs support DLSS Frame Generation. You can switch on the "Hardware-accelerated GPU scheduling" in "System > Settings > Display > Graphics settings".

  • 2.10 Version supports DLSS 4 Frame Generation to enhance FPS by utilizing AI to generate extra frames.

Note:

To enhance the real-time FPS by three or four times with DLSS 4, please prepare a GeForce RTX 50 series GPU and follow the steps as below:

  • Close D5 Render: Ensure D5 Render is totally closed.

  • Open installation directory: Right click on the D5 icon and select "Open File Location" to enter the installation directory.

  • Locate to the DLSS 4 file: Navigate to D5 Render\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64\DLSS 4

  • Duplicate all the files within the DLSS 4 file: Select all the files using shortcut keys Ctrl + A and copy them by pressing Ctrl + C.

  • Paste files to target directory: Return to the parent folder D5 Render\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64, right click on a blank space to select "Paste," and replace the existing files.

  • Restart D5 Render: Start D5 Render and check if the 3x or 4x options can be enabled.

FAQ

1. When ā€œFrame Generationā€ is enabled, why do some scenes have a tearing sensation in the preview (output is normal)?

Situation 1: Scenes with especially regular meshes/textures have a shaking preview interface (output is normal)

Situation 2: Partial scenes occasionally have stuck/shaking preview interface

Situation 3: Partial scenes have blurry/shaking at the edges of the preview interface.

Suggestion: This is a known issue with the current version of NV GPUs. If you encounter this kind of scene, it is recommended that you turn off the ā€˜Frame Generationā€™ when previewing/outputting.

Situation 1: shaking preview of scenes with regular meshes/textures
Situation 2: Partial scenes occasionally have stuck/shaking preview

Last updated

Was this helpful?