Interface, Shortcuts, Camera
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D5 Render provides a real-time rendering viewport and an intuitive user interface.
The top toolbar provides the most commonly used features.
“Menu” includes general settings.
“Model Import” provides a direct import option for .skp / .fbx / .3dm / .abc / .d5a files.
“Asset Library” includes high-quality models, materials, particles, HDRIs, vegetation scatter templates, and terrain templates.
“Text to 3D” utilizes AI to generate 3d models based on your prompts.
“D5 Studio” is a cloud workspace to store presets for environment, effect, scatter, brush, and path.
D5 Render also has multiple advanced features in Menu > Preference > Widget, including section tools, stage lights, SR rendering, and VR.
You can adjust the interface language and review shortcuts in Menu > Preference.
We also provide shortcut hints at the bottom of the viewport, allowing you to conveniently check the shortcuts while operating.
“Light source” provides an array of artificial light sources.
“Add particles” enables you to add animated particles such as birds, fire, and streams.
“Section plane or cube” enables you to section a model and review its inside structure.
The right half of the top toolbar provides features relevant with rendering outputs.
You can export virtual tours, panoramas for VR, image, and animation. D5 supports adding output tasks to the render queue for batch rendering.
You can click the camera icon nestled within each scene to activate the relevant camera.
It enables you to set exposure, perspective mode, aspect ratio, focal length, camera clipping, and many other elements.
You can fix a PiP window in the bottom right corner to conveniently check the adjustments.
“” works wonders when you have to arrange characters, plants, or vehicles on a straight or curved line.
“” is a tool kit to efficiently add plants.
“Advanced camera” supports fixing the camera at a specific angle in the PiP window when you move around in the viewport.
“” is a procedural plant scattering tool. You can effortlessly create delicate landscape design using this feature.
“” system allows you to manually sculpt terrains or rapidly generate terrains from built-in templates.
You can also post-process rendered images using the built-in .