User Manual
  • 🏡About D5 Render
  • 🧭Get Started with Ease
    • D5 Workflow
      • Interface, Shortcuts, Camera
      • Model Connection
      • Material
      • Landscape
      • Environment, Effects
      • Image, Animation Output
      • AI Features
  • 🧊Importing and editing models
    • How to import model files into D5 Render?
    • How to edit models?
    • How to duplicate the model?
    • What is "Make Unique"?
    • How to quickly adjust models in the asset library?
    • How to make the material drop with one click?
    • How to align models imported separately?
    • What is "Sync Pivot" and how to use it for rotating/opening and closing doors animation in D5?
    • Why do models become displaced after replacement/update?
    • How to select multiple models in the scene?
    • How to flip/mirror models?
    • How to replace models in the scene?
    • How to switch between an object's own coordinates and world coordinates?
    • The imported model in D5 is a whole. How to separately adjust individual objects?
    • How to quickly focus the camera on a model?
    • How to restore the imported model's built-in materials?
    • How to sync/update modified/moved models to D5?
    • Why "Reload" shows gray when using the D5 Converter to sync the models?
    • Why can't the model in the scene be selected?
  • 🎲Workflow Plugins
    • Abnormal situations
      • Abnormal situations when using LiveSync(real-time plugin)
        • After LiveSync(real-time plugin) syncing, how to deal with material picking up abnormalities in D5?
      • Abnormal situations when using Sync(non-real-time plugin)
    • General questions
      • How to install plugins?
      • Re-linking File Process Introduction
      • Why does it prompt "Could not reach server (timeout)" during syncing?
      • Why does the modelling software show a different orientation compared to the top view in D5?
      • Why the .d5a file with group structure info could not use align/sync coordinates?
      • When launching D5 from D5 Converter, why is the window not displayed fully/stuck/shows white border?
      • Launching D5 from the D5 converter gives the error "default error".
    • SketchUp
      • Feature Introduction | D5 LiveSync for SketchUp
      • Syncing Objects and Properties
      • Update | D5 LiveSync for SketchUp
      • Common issues | D5 LiveSync for Sketch up
      • Workflow | D5 Sync for SketchUp
      • Update | D5 Sync for SketchUp
      • Common issues | D5 Sync for Sketch up
    • 3ds Max
      • Common issues | D5 LiveSync for 3ds Max
      • Update | D5 LiveSync for 3ds Max beta
      • Feature Introduction | D5 LiveSync for 3ds Max beta
      • Workflow | D5 Sync for 3ds Max
      • Update | D5 Sync for 3ds Max
      • Common issues | D5 Sync for 3ds Max
    • Rhino
      • Workflow | D5 Sync for Rhino
      • Workflow | D5 LiveSync for Rhino
      • Update | D5 LiveSync for Rhino
      • Update | D5 Sync for Rhino
      • Common issues | D5 Sync for Rhino
    • Revit
      • Workflow | D5 Sync for Revit
      • Update | D5 Sync for Revit
      • Common issues | D5 Sync for Revit
    • Cinema 4D
      • Workflow | D5 Sync for C4D
      • Update | D5 Sync for C4D
      • Common issues | D5 Sync for C4D
    • Archicad
      • Workflow | D5 LiveSync for Archicad
      • Update | D5 LiveSync for Archicad
      • Workflow | D5 Sync for Archicad
      • Update | D5 Sync for Archicad
      • Common issues | D5 Sync for Archicad
    • Blender
      • Workflow | D5 Sync for Blender
      • Update | D5 Sync for Blender
      • Common issues | D5 Sync for Blender
    • Vectorworks
      • Workflow | D5 LiveSync for Vectorworks
      • Update | D5 LiveSync for Vectorworks
      • Common issues | D5 Sync for Vectorworks
  • 📝User Guide
    • Material
      • How to achieve caustics effect
      • How to select material in the scene?
      • How to adjust the material map?
      • How to control the reflection effect of a material?
      • How to control the bump effect of the material?
      • How to make the emissive effect of the material?
      • What is the AO parameter of material?
      • What is "Invisible in Raytracing"?
      • How to achieve round corner?
      • What if there is colour bleeding in a scene?
      • What materials are the Flowing water templates suitable for? What are the special parameters?
      • What materials are the Transparent templates suitable for? What are the special parameters?
      • What materials are the Water templates suitable for? What are the special parameters?
      • What materials are the Car Paint templates suitable for? What are the special parameters?
      • What materials are the Displacement templates suitable for? What are the special parameters?
      • What materials are the Cloth templates suitable for? What are the special parameters?
      • What materials are the Custom Alpha templates suitable for? What are the special parameters?
      • What materials are the Subsurface scattering templates suitable for? What are the special parameters
      • How to use the Multimedia Material?
      • What materials are the Foliage templates suitable for? What are the special parameters?
      • How to set grass? How to grow grass with one click?
      • What is the difference between a material template and a library preset material?
      • What are the material tools? What are they used for?
      • What is the correct naming convention when importing PBR maps with one click?
      • How do I adjust the material UV and why does adjusting the UV have no effect?
      • Why is the base colour map all black after import?
      • Why is the effect of the glass material not obvious/anomalous?
      • How to create a velvet effect?
      • Why is the file location option disabled?
    • Tool
      • How to use City Generator?
      • How to use Terrain?
      • How to use D5 Scatter?
      • How to generate a vine with one click?
      • How to batch adjust the parameters of the objects?
      • How to fill hedge leaves with one click?
      • How to save and reuse presets for the Path tool?
      • How to save and reuse presets for the Brush tool?
      • How to efficiently use the path tool to place plants?
      • How to efficiently draw/scatter/place plants?
      • How to erase/clear plants?
      • How to edit plants created by brushes
      • How to create a lawn effect?
      • Other common issues
    • View
      • Camera and Views
      • How to use full screen mode?
      • What is the difference between different preview qualities?
      • How to move the viewpoint freely?
      • What are the different display options for?
      • What are the different display modes for?
      • How to set the 'Depth of Field' effect?
      • How to switch to orthogonal view
      • What is the feature of horizontal and vertical FOV?
      • How to set section/render section diagram?
      • How to adjust the view rotation rate of the right and middle mouse buttons?
    • Sky and Weather
      • Sky Light
      • Weather
      • How to add a custom outro in D5?
      • How to adjust the weather in D5?
      • Other common issues
    • Render
      • What is 'Real-time Path Tracing(alpha)'?
      • What is the 'FPS Booster for Complex Geometry'?
      • Why there are white grids when outputting specific resolution images, but the preview is normal?
      • Where can I activate Frame Generation? Why can't I find the option for Frame Generation?
      • Why does the scene made with 2.6 or previous versions look different in version 2.7?
      • Why are plant shadows discontinuous in specific resolutions' outputs while preview is normal?
      • How to render a scene?
      • How to render a video clip?
      • What is D5 SR?
      • Why is the dark side of the video darker compared to the output single frame?
      • Why is there noticeable noise in the output still frames?
      • How to render channel maps? Which channel maps are supported?
      • How to turn off D5 after the render is finished?
      • Why are there stripes in the rendered output video?
    • Lights
      • Why is there a distinct boundary between light and dark in the scene after using rect/strip lights?
      • What types of light sources are offered by D5?
      • How to edit multiple lights at once?
      • How to make a light invisible in the reflection?
      • Why does the effect of lights change when the camera moves?
      • What are the meanings of each parameter in the light panel?
      • Other FAQs
    • Assets
      • How to Use Lowpoly Assets?
      • How to Use Volumetric Lighting Assets?
      • Why are the assets not displayed in the assets library?
      • What's in the D5 online assets library?
      • How to add materials to local?
      • How to add models to local?
      • Which folder are assets saved in? How to move them to another path?
      • How to manage resources in Local Library?
      • FAQs
    • Studio
      • What is Studio Cloud Space?
    • AI
      • Account Access to AI features
      • How to use AI Post-Processing?
      • How to use AI Atmosphere Match?
      • How to use AI Ultra HD Texture?
      • How to use AI Make Seamless?
      • How to use AI Material Match?
      • How to use AI-generated Texture Maps?
    • Resource Management
      • Why does the operation lag when previewing?
      • How to clean up a D5 project occupying too much space?
      • What is a drs file?
      • Where is the Auto Save feature? How do the backup files work?
      • How to move D5 project files to another computer?
      • What is the Scene List?
      • Why the scene parameters are not saved after switching shots?
      • What is the object list? How to manage the resources in a scene?
      • What is the difference between locking and unlocking models in the object list?
      • How to only select lights/models/plants/paths/etc. in a scene?
      • What are layers? How to manage resources through layers?
      • How to switch the layer on which an object is located?
      • What is the imported list?
      • How to quickly delete imported models and auto-saved backup files for the current project?
    • Effect
      • How to save and reuse environment and post-effect presets?
      • How is Z Depth used in Style?
      • How to use lut?
      • Why does custom lut not work?
      • How is AO used in Style? What effects can be achieved?
      • How to use Outline mode in Style? What effects can be achieved?
      • What effects can each of the parameters in post-processing achieve?
      • Why does adjusting the parameters of the Effect panel not have any effect?
    • Preference
      • Save Compressed Project
      • Use with High Resolution Screen
      • How to set up the web proxy?
      • What's the difference between different video encoding formats? How to use QSV encoding?
      • Why models with smaller sizes in the distance not shown when previewing or exporting?
      • How to turn on the Action Tips panel?
      • How to view and change the default shortcuts?
      • How to change the default language?
    • Widget
      • How to use the D5 SR Image Rendering (beta) Widget ?
      • How to use the Section Tools Widget?
      • How to use Advanced Camera Tool (beta) Widget?
      • Hot to use Frame Rate Widget?
      • How to use Advanced Image Rendering Widget?
      • How to use Advanced Video Rendering Widget?
      • How to use VR (beta) Widget?
      • How to use Stage Light Widget?
      • How to use Projector Widget?
      • How to use Color Grading Widget?
      • How to use Merge Project beta Widget?
    • Hardware
      • What graphic cards does D5 support? And what's the difference?
      • How to do if the device fails D5 Render's test?
      • System Requirements for D5 Render
      • How to use Support Tool?
      • How to check memory usage, graphics memory usage, and graphics card driver version?
      • Does the CPU have a big impact on D5?
      • What is the hardware test tool (Benchmark)?
      • What is Hardware testing?
      • What do the parameters in the Statistics represent?
      • Why is D5 not working properly when remote?
      • Why need to wait a long time to open a D5 scene?
      • How to choose the right computer power for Graphic Cards?
      • How to view and upgrade graphics card driver?
      • How to view and optimize memory usage?
      • How to view and optimize graphics card usage?
      • Why are close textures clearer but distant textures blurry in modeling software/D5?
      • How to Use the 3Dconnexion® SpaceMouse in D5 Render?
    • Common Pop-Up Windows
      • Why prompts "Insufficient permissions. Please retry the operation with administrator permissions''?
      • Why prompt 'The program cannot be launched because of DLL errors...' or 'Program Startup Failed'?
      • Why prompt 'Lights cannot exceed 4096'?
      • Why prompt 'The number of caustic lights cannot exceed 64'?
      • Why prompt 'The material of model cannot be reused'?
      • Why prompt 'The number of devices exceeds the login limit'?
      • Why prompt 'Self-illumination in the scene has reached its limit'?
      • Why prompt 'The number of Vegetation in the scene has reached its limit'?
      • When first run D5, why prompt 'Cannot continue executing code because Qt5Core.dll was not found.'
      • How to do when a low TDR is detected?
      • Why prompt 'The application could not start normally (0xc000007b)'?
      • Why prompt 'DX12 is not supported on your system. '?
      • Why prompt 'Save Failed' when saving a file?
    • Model
      • Import
      • Edit
      • Action
    • Animation Path
      • Draw Path
      • Character Path
      • Vehicle Path
    • Vegetation Tool
      • Brush and Scatter
      • Eraser and Clean
      • Vegetation Path
  • 💸D5 Account & Purchase
    • How to get technical support?
    • Education Version FAQs
    • How to get an invoice?
    • How to register and login D5 account?
  • 🧩Instruction for D5 for Teams
    • Product Instructions for D5 for Teams
    • How to create and manage Team accounts
      • Apply for and set up a Teams account
      • Invite Team Members
      • Manage Team Members
      • Edit Account Attributes
      • Edit Team Information
      • Customize Invoice Field
      • Team Brand Watermarks
      • Team Group Management
    • How to deploy team library and manage team assets
      • Team Library Deployment
      • Cloud Asset Management
      • How to set up Windows shared drive?
      • How to create a NAS shared folder?
    • How to use D5 Studio?
      • What is D5 Studio?
      • How to open D5 Studio
      • What's in D5 Studio
      • Share Presets with Team
      • Copy Studio data from Individual identity to Team identity
      • D5 Curated - Community Assets
    • How to use Multi-editing?
      • Preparation
      • Convert projects to Worksets
      • Edit and Manage Worksets
      • Layer visible to this workset only
      • Convert a multi-editor workset to a normal project
      • Abnormal work status
    • How to use comments
      • How to add comments
      • How to add comments to a project that is currently in use?
    • How to create virtual tours
      • How to use the Virtual Tour feature
      • How to use the D5 Showreel platform?
    • Data analysis
      • How to use Team data analysis?
    • Application Integration
      • D5 Account Supports Integrated Dropbox Account
      • Onedrive Integration
      • Sharepoint Integration
      • ACC Integration
      • Cesium Integration
    • Single Sign-On (SSO)
      • SSO Handbook
  • 🖥️Instruction for D5 Lab Version (LAB)
    • D5 Lab Version (LAB) Installation Guide
  • 🗝️Account
    • Download and Installation
      • How to install D5 Render?
      • How to install plugins?
    • Registration and Login
    • Version Comparison
  • 🧩Learn More
    • Shortcuts
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  • Terrain
  • Vegetation

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  1. Get Started with Ease
  2. D5 Workflow

Landscape

PreviousMaterialNextEnvironment, Effects

Last updated 1 month ago

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Watch the tutorial:

Understanding the topography and getting input on the landscape design from partners help us make informed decisions. D5 comes in handy when reproducing realistic landscapes.

Terrain

D5 Render provides simple solutions to simulate terrains in the real world.

- Ocean

When you need an ocean or lake for your project, simply add a plane model from the library and adjust its size appropriately.

Apply a water material to the plane.

Apply water material from the asset library

You can check the “keep texture shape” option to retain the texture shape after non-proportional scaling and rotation.

Now, you’ve created a lifelike ocean material.

- Mountains, basins, and other terrains

We prepare a straightforward approach in D5 for you to create mountains with ease, the terrain tool.

Watch this tutorial to learn more about the Terrain tool:

  • Sculpt brushes

The sculpt brush can elevate/sink ground, flatten/smooth out slopes, and remove the created terrains.

  • Heightmap templates

D5 Render offers a bunch of heightmap templates in the D5 Asset Library. Simply choose the template you need and place it to the ground. It instantly generates realistic terrain.

These mountains can blend seamlessly with each other.

  • Terrain materials

You can edit materials on different areas of the terrain.

The ground section manages the textures on the ground surface. We can layer up to six different textures to enrich the ground's appearance.

The slope section controls the material of the middle segment.

The peak texture determines the material at the top of a mountain.

Every texture supports advanced settings similar to other materials.

You can create realistic terrain following the above steps.

Vegetation

D5 Render features over 4,000 high-quality plant models sourced from around the world in the D5 Asset Library, covering distinct species such as bushes, palms, broad-leaves, and conifers.

To help you create landscape with ease, we provide the following user-friendly tools.

- Placeholder Replacement

D5 LiveSync plugin makes it super easy to export placeholder models and swap them with your desired plants in just one click.

- D5 Scatter

D5 provides a procedural scattering tool ideal for landscapes with complex vegetation patterns. It's particularly useful when you're looking to cultivate multiple types of plants in one area.

Watch the tutorial for D5 Scatter:

  • Create Scatter

First off, hover over the "Add Scatter" button. You can create a scatter area by selecting the material or model.

After creating the scatter surface, numerous highlight points will appear to indicate the area.

  • Divide Scatter Areas

If your landscape design requires following specific patterns for plant distribution, you can create a color-coded map where each color represents a different segment. Select "Image Divide" and import this map, allowing you to scatter different plant species in each sub-area.

If there are no specific pattern requirements, simply proceed to the next step and select plants for scattering.

  • Scatter Plants from D5 Asset Library

To scatter plants on each area, you can choose to apply a content preset or manually add each plant species.

The distribution panel controls the overall vegetation density and the scattering pattern.

You can adjust the scaling, density, and collision volume for each kind of plant scattered in the area.

The Transformation panel can set random scaling, rotation, and offset for the scattered vegetation to create an organic effect.

  • Save Scatter to D5 Studio

To facilitate the use of presets across various projects and among team members, you can save the scatter settings to D5 Studio either in your personal space or in the shared team space. You can double click to apply the scatter presets in other projects.

*D5 Studio is our cloud workspace to store environment, effect, brush, scatter, and path presets.

Repeat the steps to finish setting up the rest of the garden, and you will get a natural lawn as shown in the following image.

You can also apply the scatter tool to a terrain surface. Simply right-click on a terrain texture and select “Create Scatter Area.”

- Path & Brush

We also provide intuitive asset placement tools such as brush and path.

  • Brush

You can adjust the brush radius, density, and the size and randomness of the plants. Simply paint over the area where you want the plants to appear.

The Path tool comes in handy when you need to line up plants in a row. You can randomize the plants on a path to avoid rigid appearance.

Completing the above steps, you can create a natural landscape as shown in the following image.

Edit the water material UV scale
Import a Normal map and adjust its intensity
Adjust the water depth
Adjust the water color and scatter color
Turn on the "UV Randomizer" feature to ensure that the water surface is free from repetition

Click the “+” icon to activate the Terrain library
Choose the template you need and place it to the ground
Adjust the peak material
Adjust the ground material
Adjust the slope material
Substitute placeholders with plants after group export

Manually add plant species for scattering

To quickly master D5 Scatter, watch this video for a detailed walkthrough of all its features:

🧭
3D Terrain Tutorial | D5 Render | Sculpting Brush, Heightmap, Terrain Templates
D5 Scatter Tutorial | How to use this procedural landscape scatter tool?
D5 Scatter Tutorial | How to use this procedural landscape scatter tool?
Architecture Design Workflow Tutorial EP.03 | Landscape | D5 Render